THE 2-MINUTE RULE FOR CHESS

The 2-Minute Rule for chess

In the instance diagram, possibly facet having the move is in zugzwang: Black to maneuver have to Enjoy 1...Kb7 making it possible for White to promote the pawn right after 2.Kd7; White to maneuver ought to allow a attract, both by one.Kc6 stalemate or by getting rid of the pawn immediately after another authorized transfer.The Chess.com Curriculum

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